You can have custom items, custom weapons and armor, and even ACTing! You can make new Soul modes, and new attacks for them and more! The overworld engine is extremely easy to use, and very flexible. You can have branching dialog, new encounters, cutscenes, and even use tiles to make amazing rooms!
Join if you have any problems, and one of our teachers Teachers will help you if available. By TML. The same thing as here, but this is just a repost by the new developer of the engine. Not to mention, I found the folder where the game's save file and events record is kept. So, I thought it might be fun to fuck around with the game to get those weird FUN events and go to some of those weird locked off rooms, since if I break the game, eh, I'm not playing this version anymore.
So, I did just that! Now, I'm gonna show you what I found, and how you can replicate these results or just have fun on your own! Originally, in the older versions, this value had to be capitalized to "Fun", or the value would be useless.
Now, in the current version, you don't need to capitalize fun and in fact shouldn't, as the events will happen only when it's "fun". What events, you ask? Well, strange occurrences, of course! You really should do normal run. It helps the reflexes. Undyne helped me too with sans, otherwise i would be far quicker ded. I did do a normal run. Restart the game, kill every monster including the dummy and the froggit at the beginning and then fight the boss.
Originally posted by Mettaton :. Thanks Coco, Super guy, and Lord! Originally posted by Scruffyspike :. Attention please. Android version of isf will not be supported anymore , stop asking for it. What's more? He has little time. I love the update, like a lot. My only issue not sure if it's just me is that the soul physics when on moving platforms 2nd and 4th attack of phase 2, for instance works really weird and doesn't seem correct.
EDIT2: My phase 3 doesn't save after destroying a vial, beating the attack.
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